
An answer section may say for example, in iconography form, move the train from A to E, while coupled and pulling the blue carriage. Thankfully, a layout card is included that works with the puzzle cards, indicating a letter for each node where the trains can stop. In part a silver lining to the way the answers are awfully detailed is that it makes it hard to visualize many moves from the solution at a glance. Technically, players can briefly flip the card over and back again to just glimpse the top line of the answer – though this is far from a perfect solution.
CITIES SKYLINES AIRPORTS LAYOUT FULL
It would have been nice to see perhaps the first move as a hint, so when stumped by a puzzle it isn’t completely spoiled by the full answer being revealed. This means that players either solve the puzzle or are presented straight away with the answer.
CITIES SKYLINES AIRPORTS LAYOUT ZIP
Unlike the Zip City or Shadow Glyphs Logiquest puzzles, the Ticket to Ride Track Switcher set includes no hints. Each element adds to the puzzles and adds to the challenge. Suddenly a second train is involved, then a section of the track is split off by the broken track pieces. This is done slowly across the 4 difficulty modes, though also through the gradual introduction of components. Over a few puzzles the player can get on a bit of a roll, then the game ramps up. While some puzzles are similar, perhaps utilizing the loop section in the same way to spin a train around, each is subtly different. Instead of a single route the trains will have to push and pull carriages back and forth, to get them into the right positions: traveling along the possible routes.ĭespite the track layout not changing, the locations and orientations of the puzzle pieces do change. Ticket to Ride Track Switcher is similar, yet slightly different. With Zip City and the Catan Logic Puzzle the player was attempting to determine routes. With one puzzle down it is then onto the next, sliding the puzzle pieces off and choosing a new card to attempt. Note that this only shows the gold level solution, so will otherwise be unable to confirm your method as correct. Once complete the player can flip the card over to reveal the optimal method for solving the puzzle. If the player took more moves to do the puzzle than even the bronze level then they must try again. If it’s within range then the puzzle is completed, though the player can try again if they believe another attempt would let them beat the puzzle card at the gold level. When a puzzle is completed the player compares the number of moves spent with the skill rank moves. To count the moves taken, while it can initially be easy to count them, the player can use the turntable tracker on the board. The train can push carriages also, though it can only couple and pull a carriage that’s behind it.

Between movements a train can couple or uncouple with carriages, bringing them with the train when moved. Every time a train is moved in one direction until it stops is classed as a move. So, what constitutes a move, and what will players be doing as part of the puzzles? As you’d expect, players can only move the trains, not the carriages on their own. Along the side are three skill ranks, awarding a golden victory if the puzzle is completed in the lowest count of moves.

Underneath this setup diagram is the aim of the puzzle, the locations which the various carriages and trains need to end up in. The puzzle side features the starting locations of trains and carriages, which players need to take from the box and put into the indicated spaces on the tracks. On one side it shows the puzzle itself, with the reverse revealing the solution – so no peeking ahead of time. While the 40 puzzles are in a numbered order there’s no stopping players jumping between difficulties and completing the puzzles in any order.īe it a random puzzle or the next numbered one, players start by selecting a puzzle card. The puzzles are ranked in difficulty from beginner through to master, split at 10 card intervals. These puzzles are on the included cards for players to work through.

Sliding open the Track Switcher self contained box reveals the 5 coloured carriages, 2 trains and two broken track pieces which are used to complete the 40 included puzzles. However, is this the logic puzzle for you? Let’s find out! Instead, it’s all about moving the trains and carriages around. Unlike the others no marbles run, no shadows will be cast, no hexagons are in sight. We recently got hands on with the Catan themed logic puzzle and now it’s time for another board gaming heavyweight, in the form of Alan R Moon’s Ticket to Ride, to get the puzzle treatment. Ticket to Ride Track Switcher is the fourth of four puzzle titles from Mixlore’s Logiquest range.
